Sunday, May 10

Chris Rosewarne Mech Tutorial - Remote Weapon System

Hi everyone! This post has been in the making for a good few months...

My mech video tutorial is at long last up and ready for download! I will be putting out more now, the next ones with be covering lighting and comping the model into a 2D painted/photo-textured environment to create a more of a cinematic visual. In this tutorial I cover concepting in Photoshop, designing orthogonally and using photo textures, developing the design in SketchUp, rendering in Keyshot before finally compositing in the finished visual in Photoshop.

Hope you like it and check the trailer bellow too

Wednesday, May 6

Big Bad World of Concept Art

Breaking into the video game industry is no small feat, and aspiring artists can use all the help that they can get to successfully navigate their way into one of today’s most exciting creative fields. Geared toward the high school and college students who want to work as video game concept artists, THE BIG BAD WORLD OF CONCEPT ART FOR VIDEO GAMES: An Insider’s Guide for Students offers an honest, informative, and entertaining look at what it takes to do just that. 

Accomplished concept artist and seasoned educator Eliott Lilly is the ideal guide to help students on their journey from finding the right school and how to get the most out of their education, to preparing their portfolios to land their first jobs. In addition, renowned concept artists—David Levy, Sparth, Stephan Martiniere, Ben Mauro, and Farzad Varahramyan—share their own DOs and DON’Ts to making a career in the video game industry a reality.

Filled with Lilly’s personal student and professional artwork—used as a learning tool as well as visual candy for readers—the book features his firsthand experiences in the industry, important lessons learned, and valuable tips and how-tos he picked up along way, all delivered in a straightforward and upbeat tone. After reading this book, young artists will be equipped with the know-how and attitude required to face all the ups and downs of the video game industry.

Other topics covered:
·         What a concept artist really does: misconceptions debunked
·         The harsh realities of the industry explained
·         How to develop a strong work ethic
·         Things to do before graduation to secure a job

The Cargo Cult Series Part One

Head over to Simon's page for more sneak peeks into his forthcoming books that are going to be funded by his Kickstarter. Speaking of which, head over and help in the funding!

Wednesday, April 29

Vitaly does it again....

Click on the images to see more of the Ultraborg Division

Chappie Concept Art Part 1

Mr. Pearce has decided to show off his contribution to a little know independent film called 'Chappie', by an even lesser-known filmmaker. :)

Simon Stålenhag's Tales from the Loop Kickstarter

You wanted it, and now you have it. Simon Stålenhag's Tales from the Loop book series!!! Head over and show your support for retro dino/craft/robots in two amazing books!

If you haven't poured over Simon's work, then you should be ashamed. Take care of this mistake by visiting his page right now!